Confirming a report from Giant Bomb earlier today, Microsoft
has announced today that they’ve listened to player feedback, and are lifting
two of the most important restrictions of the console. Here they are, pulled
straight from Microsoft’s blog.
An internet connection will not be required to play offline
Xbox One games – After a one-time system set-up with a new Xbox One, you can
play any disc based game without ever connecting online again. There is no 24
hour connection requirement and you can take your Xbox One anywhere you want
and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just
like you do today – There will be no limitations to using and sharing games, it
will work just as it does today on Xbox 360.
In addition, they’ve done away with region locking, and it
should be noted that these changes come with a price.
“These changes
will impact some of the scenarios we previously announced for Xbox One. The
sharing of games will work as it does today, you will simply share the disc.
Downloaded titles cannot be shared or resold. Also, similar to today, playing
disc based games will require that the disc be in the tray. ”
But what’s been shouted from the rooftops the past few weeks
is that this is a price most customers are more than willing to pay.
This seems like the best of both worlds, and it’s more or
less identical to what Sony has proposed for the PS4 on first glance. You can
stick with disc based games to lend and share if you want, or you can build a
digital library, understanding you can’t share it. And though the online
check-in would have realistically affected a relatively small percentage of the
player base, that group is surely celebrating right now. The same goes for
those affected by region locking, which in truth is probably the bigger deal.
This whole sequence of events is, quite frankly, shocking.
Microsoft was ultimately led to the right decision regarding these policies,
but they had to be dragged kicking and screaming through the mud to get there.
The past month has been nothing but a PR nightmare for them, with E3 possibly
doing serious, lasting damage to the Xbox One. Even with these changes, it’s
unclear what sort of trust and good faith they’ve lost along the way.
It’s hard to see this as anything but surrender from
Microsoft to both outraged fans and Sony. Obviously Sony isn’t being mentioned
at all in these new proclamations, but their shadow looms large here as these
new policies mirror their own. I have to wonder how this affects any deals
Microsoft had cut with publishers regarding used game policy, as there were
surely many of those in place leading up to this change.
This was a necessary, direct response to public outcry, as
even longtime loyalists were starting to swear off Microsoft as a result of
these policies. And it wasn’t just rabid fanboys, the entire Xbox-loving
military took offense to an internet requirement policy that seemed to say to
them, “the Xbox One is not for you.” In truth, that’s how many people felt,
those who liked lending discs, trading in old games for new ones, or having the
ability to play completely offline. The Xbox One was not for them.
The question is, what happens now?
How forgiving will Xbox fans be with Microsoft here? To what
degree does this pull them back on equal footing with Sony? There are still
issues aplenty for the Xbox One, even with always-on and game lending/resale
sorted out. There’s still the increasingly creepy Kinect, with its all-seeing
and hearing eyes and ears that’s a mandatory part of the system. And most
importantly, there’s still that $100 price difference from PS4′s $399 to their
$499.
Before, the choice was incredibly obvious between consoles as
the PS4 had way less restrictions and cost less to boot. Now, they essentially
have the same capabilities, but one is $100 more. Between that fact and the
goodwill Microsoft may have lost for good among customers, the PS4 is still in
a pretty great position heading into November, even if the playing field has
been leveled somewhat.
Still, it’s rather insane that the backlash to this was so
great that it actually caused Microsoft to do a full 180 here. Perhaps it was
mandatory with how much the Xbox One was getting slammed by the press and the
public, but it’s still amazing they actually did it. Imagine how many headaches
they could have saved by just having these policies from the get-go. This was
Sony throwing a wrench in their works, plain and simple, and they were forced
to respond. If the PS4 had simply fallen in line with Microsoft’s utopian
vision of a new era of digital downloads and constant internet access, the
resulting outcry would have surely been met with silence by both companies.
This console war just got even more interesting, and now
it’s likely to be a much closer race in the early stages than before. This
development obviously requires much more follow-up, and we’ll be checking in
with Microsoft, publishers and fans for more angles to this breaking story.
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